October 1, 2010

Forge Tip: Coordinates [Easy]

by KnightedLegend

The base of any forged map in Halo is placing blocks. There are two ways of doing this:

1) General Placement
2) Coordinates

The method I prefer is using 1 to make the block approximately where I want it, and then 2 to do the fine tuning. You can just use 1 for your entire map, but generally it lacks consistency and it generally doesn't look very nice in the end. Coordinates give you precision and speed.

Issues:

There are a couple issues when using coordinates. To start off, meshing becomes very easy, but you will get a flashing from time to time as halo tries to decide which block's face should be showing. Unfortunately, this requires a bit of fine tuning when the flashing becomes distracting. There is a simple way of fixing this. Grab the block, and click RB or LB and then A in rapid succession. This will move the block up a small amount, and halo will no longer have an issue. The second issued is angled meshing. Whenever you are meshing angled blocks, make sure that you have your angle snap to "OFF". This will allow you to rotate in 1 degree increments and allow for the best meshing possible.

Extra Tip: Rotation Snap is a great tool. Most of the blocks I put down are either 45 degrees or 90 degrees from standard. I keep it at 45 degrees for most of my forging. Try it out!

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